3D MAX
£0
Syllabus
Introduction
• Basic interface and layout study • Basic and extended primitives • Basic layout setting for Architects
Modeling
• Extrude • Chamfer • Cut and Slices • Symmetry Mirror Modeling • Designing a table and chair • Designing a house using box • Lines and Nurbs • Importing a plan from AutoCAD/Vectorworks • Making an interior space • Doors and Windows • AEC extended • Railing and Trees • Stairs
Modifier
• Compound objects • Bend, Taper, Twist, Stretch, Skew • FFD • Lattice
Lights
• Omni, Spot, Direct Lights • Sky light and light tracer rendering • Light effects
Camera
• Free and Target camera • Camera Animation
Texturing
• Diffuse and Bump Mapping • Ink and paint • Environment and back ground images • Material library/Architectural Materials
Particles and Dynamics
• Particle systems (Rain System) • Object Properties and motion blur
Rendering (mental Ray)
• Rendering images • Rendering moving images • VRay Image rendering • Global Illumination and HDRI rendering
Reviews
Our course begins with the first step for generating great user experiences: understanding what people do, think, say, and feel. In this module, you’ll learn how to keep an open mind while learning.
Members
Our course begins with the first step for generating great user experiences: understanding what people do, think, say, and feel. In this module, you’ll learn how to keep an open mind while learning.